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The Outer Worlds with ray tracing can't hit 60FPS at paltry 540p resolution with an RTX 5090 and 9800X3D - ray tracing 'performance' mirrors Borderlands 4 fiasco

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Tom's Hardware

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The Outer Worlds 2 faces severe performance issues, particularly with ray tracing, on modern hardware like the RTX 5090 and 9800X3D, struggling to hit 60 FPS even at 540p resolution. Testing on various configurations revealed that only the Ryzen 7 9800X3D with an RTX 5090 managed to run the game above 60 FPS at 4k resolution with DLSS set to performance mode. However, enabling ray tracing significantly impacted performance, making it challenging to achieve a stable 60 FPS even at 1080p resolution. The game's optimization concerns echo those seen in Borderlands 4, with both titles struggling to maintain smooth performance on recommended hardware setups.

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