Sony admits there are 'many issues' with PlayStation's live service game strategy
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Sony has clarified that their new DRM policy for PS4 and PS5 digital games only requires a one-time online check for the game's license, eliminating the need for a check-in every 30 days. This change aims to combat refund scams where users would exploit the system to transfer game licenses illegally. The policy ensures that once the license is confirmed, the game remains playable offline without further check-ins. The update was included in the March firmware for both consoles to enhance anti-piracy measures.
Sony has implemented a new DRM policy for PS4 and PS5 digital games, requiring a 30-day online check-in to maintain access. Players risk losing access if they don't connect their consoles to the internet within the specified timeframe. The DRM affects games installed after a recent firmware update and applies to all new purchases, eliminating offline play for digital titles. The community response has been critical, highlighting concerns about ownership rights and Sony's shift in policy from previous console generations. While PlayStation Support has confirmed the DRM, Sony has not issued an official statement on the matter.

Square Enix will release Final Fantasy XIV: A Realm Reborn on the Nintendo Switch 2 in August, but players will need a separate subscription for this version, unlike other platforms where one subscription covers multiple devices. While Nintendo Switch Online won't be required to play, current FFXIV subscribers on other platforms will get a 50% discount on the Switch 2 subscription. The game will have early access before the official launch in August, and the new expansion, Final Fantasy XIV: Evercold, is set to launch in January 2027.

Rockstar Games' leaked data, allegedly released by hacker group ShinyHunters, may have unveiled GTA Online's weekly earnings, with the PS5 leading in bookings. The data suggests Rockstar makes $8.5 million weekly from GTA Online, with PS5 accounting for 53% of these earnings. PS5 also boasts the highest number of weekly active users, followed by PS4. In a 7-month period, Rockstar reportedly earned $193 million in bookings from GTA Online, contributing to the franchise's overall revenue of $10.38 billion since GTA V's launch in 2013.
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