Back to home
Technology

‘Proper next-gen Amiga’ launched by Apollo Computing — promises full FPGA-powered backwards compatibility with its new 68080 chip

Source

Tom's Hardware

Published

TL;DR

AI Generated

Apollo Computing has launched the Apollo A6000, a modern Amiga system featuring the advanced V4 AC68080 FPGA chip, promising full backwards compatibility with Amiga 68k software. The system boasts a retro design reminiscent of the Amiga A600, along with impressive tech specs and a built-in mechanical keyboard. The AC68080 FPGA, developed over 10 years, offers significant processing power and compatibility with a wide range of legacy software. Priced at over $1,000, the A6000 has already sold out its initial run in Germany, with more units expected in the future. Other companies are also working on new Amiga-like machines, catering to fans of retro computing.

Read Full Article

Similar Articles

Polymega Remix can digitize retro games for Windows 11 PCs and handhelds,  USB peripheral accepts games CDs, cartridges — $199 units finally ship next month following years of production delays

Polymega Remix can digitize retro games for Windows 11 PCs and handhelds, USB peripheral accepts games CDs, cartridges — $199 units finally ship next month following years of production delays

Playmaji's Polymega Remix, a $199 USB peripheral, allows users to digitize and play physical retro games on Windows 11 PCs and gaming handhelds via a companion app, set to ship next month after production delays. The Remix supports CD-based games from consoles like PlayStation and cartridge-based systems through separate Element Modules. The device connects via USB and is controlled through the Polymega App, replicating the console's interface and features. Playmaji also announced an upgraded standalone base unit with improved hardware, following challenges in production that led to delays and a recent investment from Atari.

Tom's Hardware
SNK is launching the NeoGeo AES+ - a modern version of its 90s console starting at $250

SNK is launching the NeoGeo AES+ - a modern version of its 90s console starting at $250

SNK is releasing the NeoGeo AES+, a modern version of its 90s console, available for pre-order starting at $250. The console retains the original design but includes modern features like HDMI output, language selection, and high-score saves. It uses re-engineered ASIC chips for emulation, supporting both new and original NeoGeo AES cartridges. The standard version is priced at $249.99, with premium editions available for $349.99 and $999. The console comes with an Arcade Stick and initial game titles like Metal Slug and The King of Fighters 2002.

TweakTown
Modder creates hybrid PlayStation, combining the guts of two original PS1 consoles into one custom PCB — system features native microSD card & HDMI support

Modder creates hybrid PlayStation, combining the guts of two original PS1 consoles into one custom PCB — system features native microSD card & HDMI support

A modder known as thedrew has created a hybrid PlayStation by combining components from two original PS1 consoles onto a custom PCB. The system features native microSD card support and HDMI output, achieved through mods like the XStation and an HDMI daughterboard. The custom PCB integrates efficient components from both PS1 models, resulting in a console that draws less than 2 watts and can potentially be used for a handheld project. The modder showcased the Hybrid PlayStation running games smoothly with HDMI output and plans to further refine the project by integrating controller and memory card connectors into the PCB.

Tom's Hardware
Dev showcases ‘seamless, massive world with zero loading screens on N64 hardware’ — 30-year-old Nintendo retro console coaxed into draw distances matching the scale of Skyrim

Dev showcases ‘seamless, massive world with zero loading screens on N64 hardware’ — 30-year-old Nintendo retro console coaxed into draw distances matching the scale of Skyrim

A developer has showcased an open-world engine on the Nintendo 64 that offers a seamless, massive world with zero loading screens. By pushing the 30-year-old console to match draw distances seen in games like Skyrim, Junkrunner 64 delivers expansive environments without the typical N64 draw distance limitations. The video demonstrates gameplay featuring a character exploring a vast world with improved draw distances, addressing common visual issues like pop-ups and Z-fighting. Techniques such as drawing the world twice and implementing world tiles of various detail levels have been utilized to enhance performance and combat memory constraints. Additionally, texturing and fog enhancements have been implemented to further improve the open-world visuals in the demo game.

Tom's Hardware

We use cookies

We use cookies to ensure you get the best experience on our website. For more information on how we use cookies, please see our cookie policy.