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DOOM multiplayer tribute gets coded in 'pure SQL' and runs at 30FPS — made from just 150 lines of code in less than a month

Source

Tom's Hardware

Published

TL;DR

AI Generated

A computer scientist created a multiplayer DOOM-inspired game called DOOMQL using only "pure SQL" in just 150 lines of Python code. The game runs at around 30 FPS and is a multiplayer effort, with SQL used for rendering and input. The creator, Lukas Vogel, coded DOOMQL in a month while on parental leave and challenges others to create a faster database system than CedarDB, his co-founded outfit. The game's code is available on GitHub under the MIT License, and Vogel plans to make improvements like adding power-ups and multiple weapons in the future.