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DLSS Ray Reconstruction might be living on borrowed time, DLSS 4.5 can reconstruct ray-traced reflections almost perfectly without any denoisers

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Tom's Hardware

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DLSS 4.5 is a significant improvement over DLSS 4.0, offering superior upscaling quality and enhanced visual fidelity in 3D graphics. Digital Foundry found that DLSS 4.5 Presets M and L can reconstruct ray-traced reflections almost perfectly without denoisers in games like Crysis 3 and Silent Hill 2. NVIDIA's DLSS Ray Reconstruction aims to address issues like image noise and artifacts in ray-traced effects, providing better image quality than traditional denoisers. DLSS 4.5's advanced upscaling capabilities may potentially eliminate the need for Ray Reconstruction in the future, simplifying the integration of DLSS into ray tracing games for developers.

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