DLSS 4.5 Ray Reconstruction update arrives in August for better ray tracing visuals — broader training data set and second-gen transformer architecture combine for improved image quality
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AI GeneratedNvidia is set to release DLSS 4.5 Ray Reconstruction in August, enhancing ray-traced visuals with a broader training data set and a second-gen transformer architecture for improved image quality. The update builds on previous DLSS advancements, offering better spatial awareness and processing for more accurate lighting and stable images. DLSS 4.5 Ray Reconstruction will be compatible with all GeForce RTX GPUs and is expected to enhance image quality in 27 games, including popular titles like Cyberpunk 2077 and Resident Evil Requiem. Additionally, Nvidia plans to bring this technology to Blender, promising a more interactive viewport experience and near-final image quality for creators.